#include "../test_static.isph" float foo(float & a) { a = 0; } task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; if (b > 6) foo(a); RET[programIndex] = a; } task void result(uniform float RET[]) { RET[programIndex] = 1+programIndex; }