#include "../test_static.isph" // rule: skip on cpu=tgllp // rule: skip on cpu=dg2 task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { double v = aFOO[programIndex]; uniform float m; if (v < 3) m = reduce_add(-v); RET[programIndex] = m; } task void result(uniform float RET[]) { RET[programIndex] = (programCount == 1) ? -1 : -3; }