#include "../test_static.isph" struct S { float a; }; // References "struct&" were put in random order to test them. struct S operator*(struct S& rr, struct S rv) { struct S c; c.a = rr.a + rv.a + 2; return c; } struct S operator/(struct S& rr, struct S& rv) { struct S c; c.a = rr.a - rr.a + 2; return c; } struct S operator%(struct S rr, struct S& rv) { struct S c; c.a = rr.a + rv.a + 2; return c; } struct S operator+(struct S rr, struct S rv) { struct S c; c.a = rr.a / rv.a + 3; return c; } struct S operator-(struct S rr, struct S& rv) { struct S c; c.a = rr.a + rv.a + 2; return c; } struct S operator>>(struct S& rr, struct S rv) { struct S c; c.a = rr.a / rv.a + 3; return c; } struct S operator<<(struct S& rr, struct S& rv) { struct S c; c.a = rr.a + rv.a + 2; return c; } struct S a; struct S b; struct S d; task void f_f(uniform float RET[], uniform float aFOO[]) { a.a = 5; b.a = -5; d = a * b + b / a - a << (b - b) - a; RET[programIndex] = d.a; } task void result(uniform float RET[4]) { RET[programIndex] = 12; }