#include "../test_static.isph" // rule: skip on arch=xe64 task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; uniform float * uniform buf = uniform new uniform float[programCount]; for (uniform int i = 0; i < programCount; ++i) buf[i] = i; #pragma ignore warning(perf) RET[programIndex] = buf[a-1]; delete buf; } task void result(uniform float RET[]) { RET[programIndex] = programIndex; }