#include "../test_static.isph" float foo(float &) { return 1; } float bar(uniform float []) { return 2; } task void f_f(uniform float RET[], uniform float aFOO[]) { float x = 0; RET[programIndex] = foo(x) + bar(aFOO); } task void result(uniform float RET[]) { RET[programIndex] = 3; }