#include "../test_static.isph" static const float g = 100; float foo(uniform float x, float f = 2*2) { return f+x; } float foo(uniform float x, int i) { return x; } task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; RET[programIndex] = foo(b); } task void result(uniform float RET[]) { RET[programIndex] = 9; }