#include "../test_static.isph" task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; if (a < 0) // Though this condition is false, the assert shouldn't hit, since // given the if test above, all lanes should be off. assert(b == 0.); RET[programIndex] = a; } task void result(uniform float RET[]) { RET[programIndex] = 1 + programIndex; }