#include "../test_static.isph" // rule: skip on cpu=tgllp // rule: skip on cpu=dg2 bool ok(double x, double ref) { return (abs(x - ref) < 1e-6) || abs((x-ref)/ref) < 1e-4; } task void f_v(uniform float RET[]) { uniform double vals_d[8] = { 0, 1, 0.5, -1, -.87, -.25, 1e-3, -.99999999 }; uniform double r_d[8]; foreach (i = 0 ... 8) { // TODO: Possible optimization opportunity. #pragma ignore warning(perf) r_d[i] = sin(asin(vals_d[i%8])); //testing varying double } int errors = 0; for (uniform int i = 0; i < 8; ++i) { if (ok(r_d[i], vals_d[i%8]) == false) { #ifndef ISPC_GPU print("error @ %: got %, expected %\n", i, r_d[i], vals_d[i%8]); #endif ++errors; } } for (uniform int i = 0; i < 8 ; i++){ r_d[i] = sin(asin(vals_d[i%8])); //testing uniform double } for (uniform int i = 0; i < 8; ++i) { if (ok(r_d[i], vals_d[i%8]) == false) { #ifndef ISPC_GPU print("error @ %: got %, expected %\n", i, r_d[i], vals_d[i%8]); #endif ++errors; } } RET[programIndex] = errors; } task void result(uniform float RET[]) { RET[programIndex] = 0; }