#include "../test_static.isph" task void f_f(uniform float RET[], uniform float aFOO[]) { varying float f = programIndex; varying float calc = sqrt(f) * sqrt(f) - programIndex; if (calc < 0.) calc = -calc; if (calc < 1e-5) { RET[programIndex] = 1; } else { RET[programIndex] = 0; } } task void result(uniform float RET[]) { RET[programIndex] = 1; }