#include "../test_static.isph" // sincos() function is available only on Linux. // rule: skip on OS=* // rule: run on OS=linux // rule: skip on arch=x86 // rule: skip on arch=x86-64 uniform bool ok(uniform float16 x, uniform float16 ref) { return (abs(x - ref) < 1e-4) || abs((x-ref)/ref) < 1e-3; } task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { for (uniform int i = 0; i != programCount; ++i) { uniform float16 arg = aFOO[i]; uniform float ref; uniform float ref2; sincos((float)arg, &ref, &ref2); uniform float16 res; uniform float16 res2; sincos(arg, &res, &res2); // native single precision sin and cos on Xe is pretty imprecise RET[i] = ok(res, ref) && ok(res2, ref2) ? 0.0 : 1.0; } } task void result(uniform float RET[]) { RET[programIndex] = 0.0; }