#include "../test_static.isph" static float float4(uniform float a, uniform float b, uniform float c, uniform float d) { float ret = 0; for (uniform int i = 0; i < programCount; i += 4) { ret = insert(ret, i + 0, a); ret = insert(ret, i + 1, b); ret = insert(ret, i + 2, c); ret = insert(ret, i + 3, d); } return ret; } bool ok(float x, float ref) { return (abs(x - ref) < 1e-6) || abs((x-ref)/ref) < 1e-4; } task void f_v(uniform float RET[]) { float v = float4((-9.424777984619141),(4.000000000000000),(10.000000000000000),(-10.000000000000000)); float ref = float4((-1.000000000000000),(-0.653643608093262),(-0.839071512222290),(-0.839071512222290)); RET[programIndex] = ok(cos(v), ref) ? 1. : 0.; } task void result(uniform float RET[]) { RET[programIndex] = 1.; }