#include "../test_static.isph" static float float4(uniform float a, uniform float b, uniform float c, uniform float d) { float ret = 0; for (uniform int i = 0; i < programCount; i += 4) { ret = insert(ret, i + 0, a); ret = insert(ret, i + 1, b); ret = insert(ret, i + 2, c); ret = insert(ret, i + 3, d); } return ret; } bool ok(float x, float ref) { return (abs(x - ref) < 1e-6) || abs((x-ref)/ref) < 1e-4; } task void f_v(uniform float RET[]) { float v = float4((1.000000000000000),(-1.000000000000000),(-1.570796370506287),(1.570796370506287)); float ref = float4((0.540302336215973),(0.540302336215973),(-0.000000043711388),(-0.000000043711388)); RET[programIndex] = ok(cos(v), ref) ? 1. : 0.; } task void result(uniform float RET[]) { RET[programIndex] = 1.; }