#include "../test_static.isph" float foo(uniform float x[3]) { return x[1]; } task void f_f(uniform float RET[], uniform float aFOO[]) { float a = aFOO[programIndex]; uniform float x[3][3]; uniform int i, j; for (i = 0; i < 3; ++i) for (j = 0; j < 3; ++j) x[i][j] = 3 + i*j; RET[programIndex] = foo(x[1]); } task void result(uniform float RET[]) { RET[programIndex] = 4.000000; }