#include "../test_static.isph" float foo(uniform float xFOO[]) { float x = xFOO[programIndex]; return x + x; } task void f_f(uniform float RET[], uniform float aFOO[]) { RET[programIndex] = foo(aFOO); } task void result(uniform float RET[]) { RET[programIndex] = 2 + 2*programIndex; }