#include "../test_static.isph" struct Foo { uniform float x; varying float y; }; task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; uniform Foo struct_1; struct_1.x = b; struct_1.y = aFOO[programIndex]; varying Foo struct_2 = struct_1; RET[programIndex] = struct_2.x + struct_2.y; } task void result(uniform float RET[]) { RET[programIndex] = 5 + programIndex + 1; }