#include "../test_static.isph" uniform int * uniform ptr; float foo(uniform float a[]) { int index = (programIndex & 1) * 10000; #pragma ignore warning(perf) if (a[programIndex] < 10000 && a[index] == 1) return 1; else return 1234; } task void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; float a0 = aFOO[0], a1 = aFOO[1]; if ((programIndex & 1) == 0) RET[programIndex] = foo(aFOO); else RET[programIndex] = 2; } task void result(uniform float RET[]) { RET[programIndex] = (programIndex & 1) ? 2 : 1; }