#include "../test_static.isph" void foo(uniform float * uniform * ret) { #pragma ignore warning(perf) uniform float *px = *ret; ++px; #pragma ignore warning *ret = px; } task void f_f(uniform float RET[], uniform float aFOO[]) { uniform float * uniform ptr = &aFOO[0]; foo(&ptr); RET[programIndex] = *ptr; } task void result(uniform float RET[]) { RET[programIndex] = 2; }