#include "../test_static.isph" void inc(int * uniform v) { ++*v; } task void f_f(uniform float RET[], uniform float aFOO[]) { uniform float * uniform b = &aFOO[0]; b += 3; b -= 1; RET[programIndex] = *b; } task void result(uniform float RET[]) { RET[programIndex] = 3; }