#include "../test_static.isph" // rule: skip on arch=xe32 // rule: skip on arch=xe64 task void f_f(uniform float RET[], uniform float aFOO[]) { uniform float * uniform buf = uniform new uniform float[32l*32l]; for (uniform int i = 0; i < 32l*32l; ++i) buf[i] = i; #pragma ignore warning(perf) float a = buf[4*programIndex]; #pragma ignore warning(perf) buf[4*programIndex+1] = 0; #pragma ignore warning(perf) buf[4*programIndex+3] = 0; #pragma ignore warning(perf) float b = buf[4*programIndex+1]; #pragma ignore warning(perf) float c = buf[4*programIndex+2]; #pragma ignore warning(perf) float d = buf[4*programIndex+3]; RET[programIndex] = a+b+c+d;; } task void result(uniform float RET[]) { RET[programIndex] = 4 * programIndex + 4 * programIndex + 2; }