Linear-Speed Vertex Cache Optimization
/Engine/Source/ThirdParty/ForsythTriOO/
2016-06-10T17:00:28.5204965-04:00
Replace existing mesh processing algorithm that preprocessed mesh data on import with a faster one (much faster import times, slightly more efficient results).
Licensees want to import large meshes and import times make that a problem.
http://gameangst.com/wp-content/uploads/2009/03/forsythtriangleorderoptimizer.cpp
Licensees
Git
P4
None