Linear-Speed Vertex Cache Optimization /Engine/Source/ThirdParty/ForsythTriOO/ 2016-06-10T17:00:28.5204965-04:00 Replace existing mesh processing algorithm that preprocessed mesh data on import with a faster one (much faster import times, slightly more efficient results). Licensees want to import large meshes and import times make that a problem. http://gameangst.com/wp-content/uploads/2009/03/forsythtriangleorderoptimizer.cpp Licensees Git P4 None