// Copyright Epic Games, Inc. All Rights Reserved. #include "CEF/CEFBrowserApp.h" #include "HAL/IConsoleManager.h" #if WITH_CEF3 #include "WebBrowserLog.h" //#define DEBUG_CEFMESSAGELOOP_FRAMERATE 1 // uncomment this to have debug spew about the FPS we call the CefDoMessageLoopWork function DEFINE_LOG_CATEGORY(LogCEFBrowser); static bool bCEFGPUAcceleration = true; static FAutoConsoleVariableRef CVarCEFGPUAcceleration( TEXT("r.CEFGPUAcceleration"), bCEFGPUAcceleration, TEXT("Enables GPU acceleration in CEF\n"), ECVF_Default); FCEFBrowserApp::FCEFBrowserApp() : MessagePumpCountdown(0) { } void FCEFBrowserApp::OnBeforeChildProcessLaunch(CefRefPtr CommandLine) { } void FCEFBrowserApp::OnBeforeCommandLineProcessing(const CefString& ProcessType, CefRefPtr< CefCommandLine > CommandLine) { if (bCEFGPUAcceleration) { UE_LOG(LogCEFBrowser, Log, TEXT("CEF GPU acceleration enabled")); CommandLine->AppendSwitch("enable-gpu"); CommandLine->AppendSwitch("enable-gpu-compositing"); } else { UE_LOG(LogCEFBrowser, Log, TEXT("CEF GPU acceleration disabled")); CommandLine->AppendSwitch("disable-gpu"); CommandLine->AppendSwitch("disable-gpu-compositing"); } #if PLATFORM_LINUX CommandLine->AppendSwitchWithValue("ozone-platform", "headless"); CommandLine->AppendSwitchWithValue("use-gl", "angle"); CommandLine->AppendSwitchWithValue("use-angle", "vulkan"); CommandLine->AppendSwitch("use-vulkan"); #endif CommandLine->AppendSwitch("enable-begin-frame-scheduling"); CommandLine->AppendSwitch("disable-pinch"); // the web pages we have don't expect zoom to work right now so disable touchpad pinch zoom CommandLine->AppendSwitch("disable-gpu-shader-disk-cache"); // Don't create a "GPUCache" directory when cache-path is unspecified. #if PLATFORM_MAC CommandLine->AppendSwitch("use-mock-keychain"); // Disable the toolchain prompt on macOS. #endif // Uncomment these to lines to create a FULL network log from chrome, which can then be inspected using https://netlog-viewer.appspot.com/ //CommandLine->AppendSwitchWithValue("log-net-log", "c:\\temp\\cef_net_log.json"); //CommandLine->AppendSwitchWithValue("net-log-capture-mode", "IncludeCookiesAndCredentials"); } #if CEF_VERSION_MAJOR < 128 void FCEFBrowserApp::OnScheduleMessagePumpWork(int64 delay_ms) #else void FCEFBrowserApp::OnScheduleMessagePumpWork(int64_t delay_ms) #endif { FScopeLock Lock(&MessagePumpCountdownCS); // As per CEF documentation, if delay_ms is <= 0, then the call to CefDoMessageLoopWork should happen reasonably soon. If delay_ms is > 0, then the call // to CefDoMessageLoopWork should be scheduled to happen after the specified delay and any currently pending scheduled call should be canceled. if(delay_ms < 0) { delay_ms = 0; } MessagePumpCountdown = delay_ms; } bool FCEFBrowserApp::TickMessagePump(float DeltaTime, bool bForce) { bool bPump = false; { FScopeLock Lock(&MessagePumpCountdownCS); // count down in order to call message pump if (MessagePumpCountdown >= 0) { MessagePumpCountdown -= (DeltaTime * 1000); if (MessagePumpCountdown <= 0) { bPump = true; } if (bPump || bForce) { // -1 indicates that no countdown is currently happening MessagePumpCountdown = -1; } } } #ifdef DEBUG_CEFMESSAGELOOP_FRAMERATE static float SecondsFrameRate = 0; static int NumFrames = 0; SecondsFrameRate += DeltaTime; #endif if (bPump || bForce) { #ifdef DEBUG_CEFMESSAGELOOP_FRAMERATE ++NumFrames; if (NumFrames % 100 == 0 || SecondsFrameRate > 5.0f) { UE_LOG(LogWebBrowser, Error, TEXT("CefDoMessageLoopWork call Frame Rate %0.2f"), NumFrames / SecondsFrameRate); SecondsFrameRate = 0; NumFrames = 0; } #endif CefDoMessageLoopWork(); return true; } return false; } #endif