// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "RHICoreResourceCollection.h" #include "VulkanResources.h" #if PLATFORM_SUPPORTS_BINDLESS_RENDERING using FVulkanResourceCollection = UE::RHICore::FGenericResourceCollection; template<> struct TVulkanResourceTraits { using TConcreteType = FVulkanResourceCollection; }; #endif