// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "uLang/Common/Text/UTF8String.h" namespace uLang { namespace { const CUTF8StringView SnippetExt(".verse"); const CUTF8StringView ModuleExt(".vmodule"); const CUTF8StringView PackageExt(".vpackage"); const CUTF8StringView ProjectExt(".vproject"); } }