// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "ListViewDesignerPreviewItem.generated.h" // Empty dummy UObject used as the table view item during design time // Allows rough design-time previewing of how list contents will lay out UCLASS(Transient, Within = ListView) class UListViewDesignerPreviewItem : public UObject { GENERATED_BODY() };