// Copyright Epic Games, Inc. All Rights Reserved. #include "ToolboxModule.h" #include "Textures/SlateIcon.h" #include "Modules/ModuleManager.h" #include "Input/Reply.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Widgets/SCompoundWidget.h" #include "Widgets/SBoxPanel.h" #include "SlateOptMacros.h" #include "Framework/Application/SlateApplication.h" #include "Widgets/Layout/SBorder.h" #include "Widgets/Input/SButton.h" #include "Framework/Docking/TabManager.h" #include "EditorStyleSet.h" #include "GammaUI.h" #include "ModuleUIInterface.h" #include "DesktopPlatformModule.h" #include "Widgets/Docking/SDockTab.h" #include "Widgets/Testing/STestSuite.h" #include "Widgets/Testing/SStarshipSuite.h" #include "Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructure.h" #include "Editor/WorkspaceMenuStructure/Public/WorkspaceMenuStructureModule.h" #include "ISourceCodeAccessor.h" #include "ISourceCodeAccessModule.h" #include "Misc/CommandLine.h" #if !UE_BUILD_SHIPPING #include "ISlateReflectorModule.h" #endif // #if !UE_BUILD_SHIPPING