// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreTypes.h" #include "Math/Vector.h" class SSearchBox; class SVolumeControl; class SColorSpectrum; class SColorWheel; class FToolBarButtonBlock; class SToolBarButtonBlock; class FToolBarComboButtonBlock; class SToolBarComboButtonBlock; class FToolBarStackButtonBlock; class SToolBarStackButtonBlock; class SHyperlink; class SRichTextHyperlink; class SThrobber; class SCircularThrobber; class STextEntryPopup; class STextComboPopup; class SExpandableButton; class SExpandableArea; class SNotificationItem; class SNotificationList; class SWidgetSwitcher; class SSuggestionTextBox; template class SBreadcrumbTrail; class STextComboBox; template class SNumericEntryBox; template class SEditableComboBox; class FSlateNotificationManager; class SDPIScaler; class SInlineEditableTextBlock; class SVirtualKeyboardEntry; class SSafeZone; struct FMarqueeRect; struct FButtonArgs; template class SNumericVectorInputBox; using SVectorInputBox = SNumericVectorInputBox, 3>; template class SNumericRotatorInputBox; using SRotatorInputBox = SNumericRotatorInputBox; class SVirtualJoystick; enum ETabActivationCause : uint8; enum ETabRole : uint8; class SDockTab; // Legacy class SMissingWidget; class FSlateStyleRegistry; class FUICommandDragDropOp; class FInertialScrollManager; class FGenericCommands; class SPopup;