// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Misc/MonolithicHeaderBoilerplate.h" MONOLITHIC_HEADER_BOILERPLATE() #include "Misc/Timespan.h" #include "Core.h" #include "CoreUObject.h" #include "Json.h" #include "SlateCore.h" #include "SlateOptMacros.h" #include "Framework/Text/PlatformTextField.h" #include "InputCore.h" #include "Framework/SlateDelegates.h" #include "SlateFwd.h" // Application #include "Framework/Application/MenuStack.h" #include "Framework/Application/NavigationConfig.h" #include "Framework/Application/SlateApplication.h" #include "Textures/SlateIcon.h" // Commands #include "Framework/Commands/InputChord.h" #include "Framework/Commands/UIAction.h" #include "Framework/Commands/UICommandInfo.h" #include "Framework/Commands/InputBindingManager.h" #include "Framework/Commands/Commands.h" #include "Framework/Commands/UICommandList.h" // Legacy #include "Widgets/SWeakWidget.h" #include "Framework/Text/TextRunRenderer.h" #include "Framework/Text/TextLineHighlight.h" #include "Framework/Text/TextHitPoint.h" #include "Framework/Text/ShapedTextCacheFwd.h" #include "Framework/Text/IRun.h" #include "Framework/Text/IRunRenderer.h" #include "Framework/Text/ILineHighlighter.h" #include "Framework/Text/ILayoutBlock.h" #include "Framework/Text/TextLayout.h" #include "Framework/Text/DefaultLayoutBlock.h" #include "Framework/Text/WidgetLayoutBlock.h" #include "Framework/Text/ISlateRun.h" #include "Framework/Text/ISlateRunRenderer.h" #include "Framework/Text/ISlateLineHighlighter.h" #include "Framework/Text/SlateTextLayout.h" #include "Framework/Text/SlateTextRun.h" #include "Framework/Text/SlateHyperlinkRun.h" #include "Framework/Text/SlateImageRun.h" #include "Framework/Text/SlateWidgetRun.h" #include "Framework/Text/TextLayoutEngine.h" #include "Widgets/SPanel.h" #include "Widgets/SCompoundWidget.h" #include "Widgets/Layout/SFxWidget.h" #include "Widgets/Layout/SBorder.h" #include "Widgets/Layout/SSeparator.h" #include "Widgets/Layout/SSpacer.h" #include "Widgets/Layout/SWrapBox.h" #include "Widgets/Images/SImage.h" #include "Widgets/Images/SSpinningImage.h" #include "Widgets/Notifications/SProgressBar.h" #include "Widgets/SCanvas.h" #include "Widgets/Text/STextBlock.h" #include "Framework/Text/ITextDecorator.h" #include "Framework/Text/TextDecorators.h" #include "Framework/Text/SlateTextLayoutFactory.h" #include "Widgets/Text/SRichTextBlock.h" #include "Widgets/Layout/SBox.h" #include "Widgets/Layout/SHeader.h" #include "Widgets/Layout/SGridPanel.h" #include "Widgets/Layout/SUniformGridPanel.h" #include "Framework/Application/IMenu.h" #include "Widgets/Input/SMenuAnchor.h" #include "Framework/MultiBox/MultiBoxDefs.h" #include "Widgets/Layout/SMenuOwner.h" //// #include "Framework/MultiBox/MultiBox.h" //// #include "Framework/MultiBox/MultiBoxBuilder.h" #include "Framework/MultiBox/MultiBoxExtender.h" #include "Widgets/Input/IVirtualKeyboardEntry.h" #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 #include "Widgets/Text/ISlateEditableTextWidget.h" #endif #include "Widgets/Text/SMultiLineEditableText.h" #include "Widgets/Input/SMultiLineEditableTextBox.h" #include "Widgets/Input/SEditableText.h" #include "Widgets/Input/SEditableTextBox.h" #include "Widgets/Input/SButton.h" #include "Widgets/SToolTip.h" #include "Widgets/Layout/SScrollBarTrack.h" #include "Widgets/Layout/SScrollBar.h" #include "Framework/Layout/IScrollableWidget.h" #include "Widgets/Layout/SScrollBorder.h" #include "Widgets/Notifications/SErrorText.h" #include "Widgets/Notifications/SErrorHint.h" #include "Widgets/Notifications/SPopUpErrorText.h" #include "Widgets/Layout/SSplitter.h" #include "Framework/Views/TableViewTypeTraits.h" #include "Widgets/Views/SExpanderArrow.h" #include "Framework/Views/ITypedTableView.h" #include "Framework/Layout/InertialScrollManager.h" #include "Framework/Layout/Overscroll.h" #include "Widgets/Views/STableViewBase.h" #include "Widgets/Views/SHeaderRow.h" #include "Widgets/Views/STableRow.h" #include "Widgets/Views/SListView.h" #include "Widgets/Views/STileView.h" #include "Widgets/Views/STreeView.h" #include "Widgets/Layout/SScrollBox.h" #include "Widgets/SViewport.h" #include "Widgets/Colors/SColorBlock.h" #include "Widgets/Input/SCheckBox.h" #include "Widgets/Input/NumericTypeInterface.h" #include "Widgets/Input/SSpinBox.h" #include "Widgets/Input/SSlider.h" /// #include "Widgets/Input/SComboButton.h" #include "Widgets/Input/SComboBox.h" // Docking Framework #include "Framework/Docking/WorkspaceItem.h" #include "Framework/Docking/TabManager.h" #include "Framework/Docking/LayoutService.h"