// Copyright Epic Games, Inc. All Rights Reserved. /*============================================================================= HairStrandsDeepShadow.h: Hair strands deep shadow implementation. =============================================================================*/ #pragma once #include "CoreMinimal.h" #include "RendererInterface.h" #include "HairStrandsInterface.h" #include "RenderGraphResources.h" #include "SceneTypes.h" #include "SceneRendering.h" void RenderHairStrandsDeepShadows( FRDGBuilder& GraphBuilder, const class FScene* Scene, FViewInfo& View, FInstanceCullingManager& InstanceCullingManager);