// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" class FTypeContainer; class IPortalService; class IPortalServiceProvider : public IModuleInterface { public: /** * Get a service instance of the specified type. * * @param ServiceName The name of the service type to get. * @param Dependencies Optional service dependencies. * @return The service instance, or nullptr if unavailable. */ virtual TSharedPtr GetService(const FString& ServiceName, const TSharedRef& Dependencies) = 0; };