// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class PortalRpc : ModuleRules { public PortalRpc(ReadOnlyTargetRules Target) : base(Target) { DynamicallyLoadedModuleNames.AddRange( new string[] { } ); PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "MessagingRpc", } ); PrivateIncludePathModuleNames.AddRange( new string[] { "Messaging", "MessagingCommon", } ); } } }