// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" // any configuration / setup calls would go here /** * Sets the current UTC server time. This value should be set from a trusted-to-be-roughly-correct source, and * should be updated from time to time. * * @param UTCServerTime The new server time */ POSIXSHIM_API void SetPosixShimUTCServerTime(const FDateTime UTCServerTime);