// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "IPlatformFilePak.h" #if ENABLE_PAKFILE_USE_DIRECTORY_TREE #if !UE_BUILD_SHIPPING extern bool GPak_ValidateDirectoryTreeSearchConsistency; #endif // UE_BUILD_SHIPPING extern bool GPak_UseDirectoryTreeForPakSearch; #endif // ENABLE_PAKFILE_USE_DIRECTORY_TREE