// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class PakFile : ModuleRules { public PakFile(ReadOnlyTargetRules Target) : base(Target) { CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; PrivateDependencyModuleNames.Add("Core"); PrivateDependencyModuleNames.Add("CoreUObject"); PrivateDependencyModuleNames.Add("TraceLog"); PublicDependencyModuleNames.Add("RSA"); } }