// Copyright Epic Games, Inc. All Rights Reserved. #include "LinuxOpenGLFunctions.h" /*------------------------------------------------------------------------------ OpenGL function pointers. ------------------------------------------------------------------------------*/ #define DEFINE_GL_ENTRYPOINTS(Type,Func) Type Func = NULL; namespace GLFuncPointers // see explanation in LinuxOpenGLFunctions.h why we need the namespace { ENUM_GL_ENTRYPOINTS_ALL(DEFINE_GL_ENTRYPOINTS); }; #undef DEFINE_GL_ENTRYPOINTS