// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ImageDownload : ModuleRules { public ImageDownload(ReadOnlyTargetRules Target) : base(Target) { PublicDefinitions.Add("IMAGEDOWNLOAD_PACKAGE=1"); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "HTTP", "SlateCore", "ImageCore", "ImageWrapper", } ); } }