// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Installer/DownloadConnectionCount.h" enum class EBuildPatchDownloadHealth; #if WITH_DEV_AUTOMATION_TESTS namespace BuildPatchServices { class FMockDownloadConnectionCount : public IDownloadConnectionCount { public: FMockDownloadConnectionCount(uint32 InCount) :Count(InCount) { } FMockDownloadConnectionCount() :Count(8) { } uint32 GetAdjustedCount(uint32 NumProcessing, EBuildPatchDownloadHealth CurrentHealth) { return Count; } private: const uint32 Count; }; } #endif //WITH_DEV_AUTOMATION_TESTS