// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "BuildPatchManifest.h" class FBuildMergeManifests { public: static bool MergeManifests(const FString& ManifestFilePathA, const FString& ManifestFilePathB, const FString& ManifestFilePathC, const FString& NewVersionString, const FString& SelectionDetailFilePath); static FBuildPatchAppManifestPtr MergeDeltaManifest(const FBuildPatchAppManifestRef& Manifest, const FBuildPatchAppManifestRef& Delta); };