// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class NullDrv : ModuleRules { public NullDrv(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.Add("Core"); PrivateDependencyModuleNames.Add("RHI"); PrivateDependencyModuleNames.Add("RenderCore"); } }