// Copyright Epic Games, Inc. All Rights Reserved. #pragma once /* Boilerplate *****************************************************************************/ #include "Misc/MonolithicHeaderBoilerplate.h" MONOLITHIC_HEADER_BOILERPLATE() /* Public Dependencies *****************************************************************************/ #include "Core.h" #include "Modules/ModuleManager.h" #include "Sockets.h" #include "SocketSubsystem.h" /* Public Includes *****************************************************************************/ #include "Interfaces/IPv4/IPv4SubnetMask.h" #include "Interfaces/IPv4/IPv4Address.h" #include "Interfaces/IPv4/IPv4Endpoint.h" #include "Interfaces/IPv4/IPv4Subnet.h" #include "Interfaces/Steam/SteamEndpoint.h" #include "Interfaces/INetworkingModule.h" /* Common *****************************************************************************/ #include "Common/TcpSocketBuilder.h" #include "Common/TcpListener.h" #include "Common/UdpSocketReceiver.h" #include "Common/UdpSocketSender.h" #include "Common/UdpSocketBuilder.h"