// Copyright Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // #ifndef DETOURLOCALBOUNDARY_H #define DETOURLOCALBOUNDARY_H #include "CoreMinimal.h" #include "Detour/DetourLargeWorldCoordinates.h" #include "Detour/DetourNavMesh.h" class dtNavMeshQuery; class dtQueryFilter; class dtSharedBoundary; class dtLocalBoundary { static const int MAX_LOCAL_SEGS = 8; static const int MAX_LOCAL_POLYS = 16; struct Segment { dtReal s[6]; ///< Segment start/end dtReal d; ///< Distance for pruning. int flags; }; dtPolyRef m_polys[MAX_LOCAL_POLYS]; dtReal m_center[3]; Segment m_segs[MAX_LOCAL_SEGS]; int m_nsegs; int m_npolys; NAVMESH_API void addSegment(const dtReal dist, const dtReal* seg, int flags = 0); public: NAVMESH_API dtLocalBoundary(); NAVMESH_API ~dtLocalBoundary(); NAVMESH_API void reset(); // [UE: new sections: link removal, path corridor, direction] NAVMESH_API void update(dtPolyRef ref, const dtReal* pos, const dtReal collisionQueryRange, const bool bIgnoreAtEnd, const dtReal* endPos, const dtPolyRef* path, const int npath, const dtReal* moveDir, dtNavMeshQuery* navquery, const dtQueryFilter* filter); NAVMESH_API void update(const dtSharedBoundary* sharedData, const int sharedIdx, const dtReal* pos, const dtReal collisionQueryRange, const bool bIgnoreAtEnd, const dtReal* endPos, const dtPolyRef* path, const int npath, const dtReal* moveDir, dtNavMeshQuery* navquery, const dtQueryFilter* filter); NAVMESH_API bool isValid(dtNavMeshQuery* navquery, const dtQueryFilter* filter); inline const dtReal* getCenter() const { return m_center; } inline int getSegmentCount() const { return m_nsegs; } inline const dtReal* getSegment(int i) const { return m_segs[i].s; } inline const int getSegmentFlags(int i) const { return m_segs[i].flags; } }; #endif // DETOURLOCALBOUNDARY_H