// Copyright Epic Games, Inc. All Rights Reserved. // Modified version of Recast/Detour's source file // // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // #ifndef DETOURNAVMESHQUERY_H #define DETOURNAVMESHQUERY_H #include "CoreMinimal.h" #include "Detour/DetourAlloc.h" #include "Detour/DetourCommon.h" #include "Detour/DetourLargeWorldCoordinates.h" #include "Detour/DetourNavMesh.h" #include "Detour/DetourStatus.h" #include "Misc/AssertionMacros.h" //@UE BEGIN #define WITH_FIXED_AREA_ENTERING_COST 1 // Note poly costs are still floats in UE so we are using FLT_MAX as unwalkable still. #define DT_UNWALKABLE_POLY_COST FLT_MAX //@UE END // By default dtQueryFilter will use virtual calls. // On certain platforms indirect or virtual function call is expensive. The default // setting is to use non-virtual functions, the actual implementations of the functions // are declared as inline for maximum speed. // To avoid virtual calls create dtQueryFilter with inIsVirtual = false. // Special link filter is custom filter run only for offmesh links with assigned UserId // Used by smart navlinks in UE // struct dtQuerySpecialLinkFilter { virtual ~dtQuerySpecialLinkFilter() {} /// Returns true if special link can be visited. (I.e. Is traversable.) /// @param[in] UserId Unique Id of link virtual bool isLinkAllowed(const unsigned long long int UserId) const { return true; } UE_DEPRECATED(5.3, "LinkIds are now based on a 64 bit uint. Use the version of this function that takes an unsigned long long int") virtual bool isLinkAllowed(const int UserId) const final { return true; } /// Called before accessing in A* loop (can be called multiple time for updateSlicedFindPath) virtual void initialize() {} }; // [UE: moved all filter variables to struct, DO NOT mess with virtual functions here!] struct dtQueryFilterData { dtReal m_areaCost[DT_MAX_AREAS]; ///< Cost per area type. (Used by default implementation.) #if WITH_FIXED_AREA_ENTERING_COST dtReal m_areaFixedCost[DT_MAX_AREAS];///< Fixed cost for entering an area type (Used by default implementation.) #endif // WITH_FIXED_AREA_ENTERING_COST dtReal heuristicScale; ///< Search heuristic scale. dtReal lowestAreaCost; unsigned short m_includeFlags; ///< Flags for polygons that can be visited. (Used by default implementation.) unsigned short m_excludeFlags; ///< Flags for polygons that should not be visited. (Used by default implementation.) bool m_isBacktracking; //@UE BEGIN /// whether to ignore neighbour nodes that have already been visited. /// FALSE by default but you might want to set it to true if using heuristic /// scale much larger than 1 or experiencing cycles in our paths for any other /// reason bool m_shouldIgnoreClosedNodes; //@UE END NAVMESH_API dtQueryFilterData(); NAVMESH_API bool equals(const dtQueryFilterData* other) const; NAVMESH_API void copyFrom(const dtQueryFilterData* source); }; /// Defines polygon filtering and traversal costs for navigation mesh query operations. /// @ingroup detour class dtQueryFilter { protected: dtQueryFilterData data; bool isVirtual; public: dtQueryFilter(bool inIsVirtual = true) : isVirtual(inIsVirtual) {} virtual ~dtQueryFilter() {} protected: /// inlined filter implementation. @see passFilter for parameter description inline bool passInlineFilter(const dtPolyRef ref, const dtMeshTile* tile, const dtPoly* poly) const { return (poly->flags & data.m_includeFlags) != 0 && (poly->flags & data.m_excludeFlags) == 0 && (data.m_areaCost[poly->getArea()] < DT_UNWALKABLE_POLY_COST) #if WITH_FIXED_AREA_ENTERING_COST && (data.m_areaFixedCost[poly->getArea()] < DT_UNWALKABLE_POLY_COST) #endif // WITH_FIXED_AREA_ENTERING_COST ; } /// virtual filter implementation (defaults to passInlineFilter). @see passFilter for parameter description virtual bool passVirtualFilter(const dtPolyRef ref, const dtMeshTile* tile, const dtPoly* poly) const { return passInlineFilter(ref, tile, poly); } public: /// Returns true if it's a virtual filter. bool getIsVirtual() const { return isVirtual; } /// Returns true if the polygon can be visited. (I.e. Is traversable.) /// @param[in] ref The reference id of the polygon test. /// @param[in] tile The tile containing the polygon. /// @param[in] poly The polygon to test. inline bool passFilter(const dtPolyRef ref, const dtMeshTile* tile, const dtPoly* poly) const { return !isVirtual ? passInlineFilter(ref, tile, poly) : passVirtualFilter(ref, tile, poly); } protected: /// inlined scoring function. @see getCost for parameter description inline dtReal getInlineCost(const dtReal* pa, const dtReal* pb, const dtPolyRef prevRef, const dtMeshTile* prevTile, const dtPoly* prevPoly, const dtPolyRef curRef, const dtMeshTile* curTile, const dtPoly* curPoly, const dtPolyRef nextRef, const dtMeshTile* nextTile, const dtPoly* nextPoly) const { #if WITH_FIXED_AREA_ENTERING_COST const dtReal areaChangeCost = nextPoly != 0 && nextPoly->getArea() != curPoly->getArea() ? data.m_areaFixedCost[nextPoly->getArea()] : 0.f; return dtVdist(pa, pb) * data.m_areaCost[curPoly->getArea()] + areaChangeCost; #else return dtVdist(pa, pb) * data.m_areaCost[curPoly->getArea()]; #endif // #if WITH_FIXED_AREA_ENTERING_COST } /// virtual scoring function implementation (defaults to getInlineCost). @see getCost for parameter description virtual dtReal getVirtualCost(const dtReal* pa, const dtReal* pb, const dtPolyRef prevRef, const dtMeshTile* prevTile, const dtPoly* prevPoly, const dtPolyRef curRef, const dtMeshTile* curTile, const dtPoly* curPoly, const dtPolyRef nextRef, const dtMeshTile* nextTile, const dtPoly* nextPoly) const { return getInlineCost(pa, pb, prevRef, prevTile, prevPoly, curRef, curTile, curPoly, nextRef, nextTile, nextPoly); } //@UE BEGIN Adding support for LWCoords. #if !DT_LARGE_WORLD_COORDINATES_DISABLED // This function is deprecated call the version on this function that takes FReal virtual float getVirtualCost(const float* pa, const float* pb, const dtPolyRef prevRef, const dtMeshTile* prevTile, const dtPoly* prevPoly, const dtPolyRef curRef, const dtMeshTile* curTile, const dtPoly* curPoly, const dtPolyRef nextRef, const dtMeshTile* nextTile, const dtPoly* nextPoly) const final { check(false); // This function is deprecated use the version of this function that takes FReal return 0.f; } #endif //@UE END Adding support for LWCoords. public: /// Returns cost to move from the beginning to the end of a line segment /// that is fully contained within a polygon. /// @param[in] pa The start position on the edge of the previous and current polygon. [(x, y, z)] /// @param[in] pb The end position on the edge of the current and next polygon. [(x, y, z)] /// @param[in] prevRef The reference id of the previous polygon. [opt] /// @param[in] prevTile The tile containing the previous polygon. [opt] /// @param[in] prevPoly The previous polygon. [opt] /// @param[in] curRef The reference id of the current polygon. /// @param[in] curTile The tile containing the current polygon. /// @param[in] curPoly The current polygon. /// @param[in] nextRef The reference id of the next polygon. [opt] /// @param[in] nextTile The tile containing the next polygon. [opt] /// @param[in] nextPoly The next polygon. [opt] inline dtReal getCost(const dtReal* pa, const dtReal* pb, const dtPolyRef prevRef, const dtMeshTile* prevTile, const dtPoly* prevPoly, const dtPolyRef curRef, const dtMeshTile* curTile, const dtPoly* curPoly, const dtPolyRef nextRef, const dtMeshTile* nextTile, const dtPoly* nextPoly) const { return !isVirtual ? getInlineCost(pa, pb, prevRef, prevTile, prevPoly, curRef, curTile, curPoly, nextRef, nextTile, nextPoly) : getVirtualCost(pa, pb, prevRef, prevTile, prevPoly, curRef, curTile, curPoly, nextRef, nextTile, nextPoly); } /// @name Getters and setters for the default implementation data. ///@{ /// Returns the traversal cost of the area. /// @param[in] i The id of the area. /// @returns The traversal cost of the area. inline dtReal getAreaCost(const int i) const { return data.m_areaCost[i]; } /// Sets the traversal cost of the area. /// @param[in] i The id of the area. /// @param[in] cost The new cost of traversing the area. inline void setAreaCost(const int i, const dtReal cost) { data.m_areaCost[i] = cost; data.lowestAreaCost = dtMin(data.lowestAreaCost, cost); } //@UE BEGIN inline const dtReal* getAllAreaCosts() const { return data.m_areaCost; } #if WITH_FIXED_AREA_ENTERING_COST /// Returns the fixed cost for entering an area. /// @param[in] i The id of the area. /// @returns The fixed cost of the area. inline dtReal getAreaFixedCost(const int i) const { return data.m_areaFixedCost[i]; } /// Sets the fixed cost for entering an area. /// @param[in] i The id of the area. /// @param[in] cost The new fixed cost of entering the area polygon. inline void setAreaFixedCost(const int i, const dtReal cost) { data.m_areaFixedCost[i] = cost; } inline const dtReal* getAllFixedAreaCosts() const { return data.m_areaFixedCost; } #endif // WITH_FIXED_AREA_ENTERING_COST inline dtReal getModifiedHeuristicScale() const { return data.heuristicScale * ((data.lowestAreaCost > 0) ? data.lowestAreaCost : 1.0f); } /// Retrieves euclidean distance heuristic scale /// @returns heuristic scale inline dtReal getHeuristicScale() const { return data.heuristicScale; } /// Set euclidean distance heuristic scale inline void setHeuristicScale(const dtReal newScale) { data.heuristicScale = newScale; } /// Filters link in regards to its side. Used for backtracking. /// @returns should link with this side be accepted inline bool isValidLinkSide(const unsigned char side) const { return (side & DT_LINK_FLAG_OFFMESH_CON) == 0 || (side & DT_LINK_FLAG_OFFMESH_CON_BIDIR) != 0 || (data.m_isBacktracking ? (side & DT_LINK_FLAG_OFFMESH_CON_BACKTRACKER) != 0 : (side & DT_LINK_FLAG_OFFMESH_CON_BACKTRACKER) == 0); } /// Sets up filter for backtracking inline void setIsBacktracking(const bool isBacktracking) { data.m_isBacktracking = isBacktracking; } /// Retrieves information whether this filter is set up for backtracking /// @returns is backtracking inline bool getIsBacktracking() const { return data.m_isBacktracking; } /// Instruct filter whether it can reopen nodes already on closed list inline void setShouldIgnoreClosedNodes(const bool shouldIgnore) { data.m_shouldIgnoreClosedNodes = shouldIgnore; } /// Retrieves information whether this filter allows reopening closed nodes /// @returns should consider reopening nodes already on closed list inline bool getShouldIgnoreClosedNodes() const { return data.m_shouldIgnoreClosedNodes; } //@UE END /// Returns the include flags for the filter. /// Any polygons that include one or more of these flags will be /// included in the operation. inline unsigned short getIncludeFlags() const { return data.m_includeFlags; } /// Sets the include flags for the filter. /// @param[in] flags The new flags. inline void setIncludeFlags(const unsigned short flags) { data.m_includeFlags = flags; } /// Returns the exclude flags for the filter. /// Any polygons that include one ore more of these flags will be /// excluded from the operation. inline unsigned short getExcludeFlags() const { return data.m_excludeFlags; } /// Sets the exclude flags for the filter. /// @param[in] flags The new flags. inline void setExcludeFlags(const unsigned short flags) { data.m_excludeFlags = flags; } ///@} /// Check if two filters have the same data values inline bool equals(const dtQueryFilter* other) const { return data.equals(&(other->data)); } inline bool equals(const dtQueryFilter& other) const { return data.equals(&(other.data)); } /// Copy data values from source filter inline void copyFrom(const dtQueryFilter* other) { data.copyFrom(&(other->data)); } inline void copyFrom(const dtQueryFilter& other) { data.copyFrom(&(other.data)); } }; struct dtQueryResultPack { dtPolyRef ref; dtReal cost; dtReal pos[3]; unsigned int flag; dtQueryResultPack() : ref(0), cost(0), flag(0) {} dtQueryResultPack(dtPolyRef inRef, dtReal inCost, const dtReal* inPos, unsigned int inFlag); }; struct dtQueryResult { inline void reserve(int n) { data.resize(n); data.resize(0); } inline int size() const { return data.size(); } inline dtPolyRef getRef(int idx) const { return data[idx].ref; } inline dtReal getCost(int idx) const { return data[idx].cost; } inline const dtReal* getPos(int idx) const { return data[idx].pos; } inline unsigned int getFlag(int idx) const { return data[idx].flag; } NAVMESH_API void getPos(int idx, dtReal* pos); NAVMESH_API void copyRefs(dtPolyRef* refs, int nmax); NAVMESH_API void copyCosts(dtReal* costs, int nmax); NAVMESH_API void copyPos(dtReal* pos, int nmax); NAVMESH_API void copyFlags(unsigned char* flags, int nmax); NAVMESH_API void copyFlags(unsigned int* flags, int nmax); protected: dtChunkArray data; inline int addItem(dtPolyRef ref, dtReal cost, const dtReal* pos, unsigned int flag) { data.push(dtQueryResultPack(ref, cost, pos, flag)); return data.size() - 1; } inline void setRef(int idx, dtPolyRef ref) { data[idx].ref = ref; } inline void setCost(int idx, dtReal cost) { data[idx].cost = cost; } inline void setFlag(int idx, unsigned int flag) { data[idx].flag = flag; } NAVMESH_API void setPos(int idx, const dtReal* pos); friend class dtNavMeshQuery; }; /// Provides the ability to perform pathfinding related queries against /// a navigation mesh. /// @ingroup detour class dtNavMeshQuery { public: NAVMESH_API dtNavMeshQuery(); NAVMESH_API ~dtNavMeshQuery(); /// Initializes the query object. /// @param[in] nav Pointer to the dtNavMesh object to use for all queries. /// @param[in] maxNodes Maximum number of search nodes. [Limits: 0 < value <= 65536] /// @param[in] linkFilter Special link filter used for every query /// @returns The status flags for the query. NAVMESH_API dtStatus init(const dtNavMesh* nav, const int maxNodes, dtQuerySpecialLinkFilter* linkFilter = 0); /// UE: updates special link filter for this query NAVMESH_API void updateLinkFilter(dtQuerySpecialLinkFilter* linkFilter); /// @name Standard Pathfinding Functions // /@{ /// Finds a path from the start polygon to the end polygon. /// @param[in] startRef The reference id of the start polygon. /// @param[in] endRef The reference id of the end polygon. /// @param[in] startPos A position within the start polygon. [(x, y, z)] /// @param[in] endPos A position within the end polygon. [(x, y, z)] /// @param[in] costLimit Cost limit of nodes allowed to be added to the open list //@UE /// @param[in] filter The polygon filter to apply to the query. /// @param[out] result Results for path corridor, fills in refs and costs for each poly from start to end /// @param[out] totalCost If provided will get filled will total cost of path NAVMESH_API dtStatus findPath(dtPolyRef startRef, dtPolyRef endRef, const dtReal* startPos, const dtReal* endPos, const dtReal costLimit, //@UE const dtQueryFilter* filter, dtQueryResult& result, dtReal* totalCost) const; /// Finds the straight path from the start to the end position within the polygon corridor. /// @param[in] startPos Path start position. [(x, y, z)] /// @param[in] endPos Path end position. [(x, y, z)] /// @param[in] path An array of polygon references that represent the path corridor. /// @param[in] pathSize The number of polygons in the @p path array. /// @param[out] result Fills in positions, refs and flags /// @param[in] options Query options. (see: #dtStraightPathOptions) /// @returns The status flags for the query. NAVMESH_API dtStatus findStraightPath(const dtReal* startPos, const dtReal* endPos, const dtPolyRef* path, const int pathSize, dtQueryResult& result, const int options = 0) const; ///@} /// @name Sliced Pathfinding Functions /// Common use case: /// -# Call initSlicedFindPath() to initialize the sliced path query. /// -# Call updateSlicedFindPath() until it returns complete. /// -# Call finalizeSlicedFindPath() to get the path. ///@{ /// Initializes a sliced path query. /// @param[in] startRef The refrence id of the start polygon. /// @param[in] endRef The reference id of the end polygon. /// @param[in] startPos A position within the start polygon. [(x, y, z)] /// @param[in] endPos A position within the end polygon. [(x, y, z)] /// @param[in] costLimit Cost limit of nodes allowed to be added to the open list //@UE /// @param[in] requireNavigableEndLocation Define if the end location is required to be a valid navmesh polygon //@UE /// @param[in] filter The polygon filter to apply to the query. /// @returns The status flags for the query. NAVMESH_API dtStatus initSlicedFindPath(dtPolyRef startRef, dtPolyRef endRef, const dtReal* startPos, const dtReal* endPos, const dtReal costLimit, const bool requireNavigableEndLocation, //@UE const dtQueryFilter* filter); /// Updates an in-progress sliced path query. /// @param[in] maxIter The maximum number of iterations to perform. /// @param[out] doneIters The actual number of iterations completed. [opt] /// @returns The status flags for the query. NAVMESH_API dtStatus updateSlicedFindPath(const int maxIter, int* doneIters); /// Finalizes and returns the results of a sliced path query. /// @param[out] path An ordered list of polygon references representing the path. (Start to end.) /// [(polyRef) * @p pathCount] /// @param[out] pathCount The number of polygons returned in the @p path array. /// @param[in] maxPath The max number of polygons the path array can hold. [Limit: >= 1] /// @returns The status flags for the query. NAVMESH_API dtStatus finalizeSlicedFindPath(dtPolyRef* path, int* pathCount, const int maxPath); /// Finalizes and returns the results of an incomplete sliced path query, returning the path to the furthest /// polygon on the existing path that was visited during the search. /// @param[out] existing An array of polygon references for the existing path. /// @param[out] existingSize The number of polygon in the @p existing array. /// @param[out] path An ordered list of polygon references representing the path. (Start to end.) /// [(polyRef) * @p pathCount] /// @param[out] pathCount The number of polygons returned in the @p path array. /// @param[in] maxPath The max number of polygons the @p path array can hold. [Limit: >= 1] /// @returns The status flags for the query. NAVMESH_API dtStatus finalizeSlicedFindPathPartial(const dtPolyRef* existing, const int existingSize, dtPolyRef* path, int* pathCount, const int maxPath); ///@} /// @name Dijkstra Search Functions /// @{ /// Finds the polygons along the navigation graph that touch the specified circle. /// @param[in] startRef The reference id of the polygon where the search starts. /// @param[in] centerPos The center of the search circle. [(x, y, z)] /// @param[in] radius The radius of the search circle. /// @param[in] filter The polygon filter to apply to the query. /// @param[out] resultRef The reference ids of the polygons touched by the circle. [opt] /// @param[out] resultParent The reference ids of the parent polygons for each result. /// Zero if a result polygon has no parent. [opt] /// @param[out] resultCost The search cost from @p centerPos to the polygon. [opt] /// @param[out] resultCount The number of polygons found. /// @param[in] maxResult The maximum number of polygons the result arrays can hold. /// @returns The status flags for the query. NAVMESH_API dtStatus findPolysAroundCircle(dtPolyRef startRef, const dtReal* centerPos, const dtReal radius, const dtQueryFilter* filter, dtPolyRef* resultRef, dtPolyRef* resultParent, dtReal* resultCost, int* resultCount, const int maxResult) const; /// Finds the polygons along the naviation graph that touch the specified convex polygon. /// @param[in] startRef The reference id of the polygon where the search starts. /// @param[in] verts The vertices describing the convex polygon. (CCW) /// [(x, y, z) * @p nverts] /// @param[in] nverts The number of vertices in the polygon. /// @param[in] filter The polygon filter to apply to the query. /// @param[out] resultRef The reference ids of the polygons touched by the search polygon. [opt] /// @param[out] resultParent The reference ids of the parent polygons for each result. Zero if a /// result polygon has no parent. [opt] /// @param[out] resultCost The search cost from the centroid point to the polygon. [opt] /// @param[out] resultCount The number of polygons found. /// @param[in] maxResult The maximum number of polygons the result arrays can hold. /// @returns The status flags for the query. NAVMESH_API dtStatus findPolysAroundShape(dtPolyRef startRef, const dtReal* verts, const int nverts, const dtQueryFilter* filter, dtPolyRef* resultRef, dtPolyRef* resultParent, dtReal* resultCost, int* resultCount, const int maxResult) const; //@UE BEGIN /// Finds the polygons along the navigation graph that are no more than given path length away from centerPos. /// @param[in] startRef The reference id of the polygon where the search starts. /// @param[in] centerPos The center of the search circle. [(x, y, z)] /// @param[in] pathDistance The path distance limit of the search /// @param[in] filter The polygon filter to apply to the query. /// @param[out] resultRef The reference ids of the polygons touched by the circle. [opt] /// @param[out] resultCount The number of polygons found. [opt] /// @param[in] maxResult The maximum number of polygons the result arrays can hold. /// @returns The status flags for the querydtReal NAVMESH_API dtStatus findPolysInPathDistance(dtPolyRef startRef, const dtReal* centerPos, const dtReal pathDistance, const dtQueryFilter* filter, dtPolyRef* resultRef, int* resultCount, const int maxResult) const; /// @} /// @name Local Query Functions ///@{ /// Finds the polygon nearest to the specified center point. /// @param[in] center The center of the search box. [(x, y, z)] /// @param[in] extents The search distance along each axis. [(x, y, z)] /// @param[in] filter The polygon filter to apply to the query. /// @param[out] nearestRef The reference id of the nearest polygon. /// @param[out] nearestPt The nearest point on the polygon. [opt] [(x, y, z)] /// @param[in] referencePt If supplied replaces @param center in terms of distance measurements. Note that extents are not precise when using a referencePt. [opt] [(x, y, z)] /// @returns The status flags for the query. NAVMESH_API dtStatus findNearestPoly(const dtReal* center, const dtReal* extents, const dtQueryFilter* filter, dtPolyRef* nearestRef, dtReal* nearestPt, const dtReal* referencePt = 0) const; /// Finds the polygon 2D-nearest to the specified center point. /// @param[in] center The center of the search box. [(x, y, z)] /// @param[in] extents The search distance along each axis. [(x, y, z)] /// @param[in] filter The polygon filter to apply to the query. /// @param[out] nearestRef The reference id of the nearest polygon. /// @param[out] nearestPt The nearest point on the polygon. [opt] [(x, y, z)] /// @param[in] referencePt If supplied replaces @param center in terms of distance measurements. Note that extents are not precise when using a referencePt. [opt] [(x, y, z)] /// @param[in] tolerance Radius around best 2D point for picking vertical match /// @returns The status flags for the query. NAVMESH_API dtStatus findNearestPoly2D(const dtReal* center, const dtReal* extents, const dtQueryFilter* filter, dtPolyRef* outProjectedRef, dtReal* outProjectedPt, const dtReal* referencePt = 0, dtReal tolerance = 0) const; /// Finds the nearest polygon in height containing the specified center point. /// @param[in] center The center of the search box. [(x, y, z)] /// @param[in] extents The search distance along each axis. [(x, y, z)] /// @param[in] filter The polygon filter to apply to the query. /// @param[out] nearestRef The reference id of the nearest polygon. /// @param[out] nearestPt The nearest point on the polygon. [opt] [(x, y, z)] /// @returns The status flags for the query. NAVMESH_API dtStatus findNearestContainingPoly(const dtReal* center, const dtReal* extents, const dtQueryFilter* filter, dtPolyRef* nearestRef, dtReal* nearestPt) const; //@UE END /// Finds polygons that overlap the search box. /// @param[in] center The center of the search box. [(x, y, z)] /// @param[in] extents The search distance along each axis. [(x, y, z)] /// @param[in] filter The polygon filter to apply to the query. /// @param[out] polys The reference ids of the polygons that overlap the query box. /// @param[out] polyCount The number of polygons in the search result. /// @param[in] maxPolys The maximum number of polygons the search result can hold. /// @returns The status flags for the query. NAVMESH_API dtStatus queryPolygons(const dtReal* center, const dtReal* extents, const dtQueryFilter* filter, dtPolyRef* polys, int* polyCount, const int maxPolys) const; /// Finds the non-overlapping navigation polygons in the local neighbourhood around the center position. /// @param[in] startRef The reference id of the polygon where the search starts. /// @param[in] centerPos The center of the query circle. [(x, y, z)] /// @param[in] radius The radius of the query circle. /// @param[in] filter The polygon filter to apply to the query. /// @param[out] resultRef The reference ids of the polygons touched by the circle. /// @param[out] resultParent The reference ids of the parent polygons for each result. /// Zero if a result polygon has no parent. [opt] /// @param[out] resultCount The number of polygons found. /// @param[in] maxResult The maximum number of polygons the result arrays can hold. /// @returns The status flags for the query. NAVMESH_API dtStatus findLocalNeighbourhood(dtPolyRef startRef, const dtReal* centerPos, const dtReal radius, const dtQueryFilter* filter, dtPolyRef* resultRef, dtPolyRef* resultParent, int* resultCount, const int maxResult) const; /// [UE] Finds the wall segments in local neighbourhood NAVMESH_API dtStatus findWallsInNeighbourhood(dtPolyRef startRef, const dtReal* centerPos, const dtReal radius, const dtQueryFilter* filter, dtPolyRef* neiRefs, int* neiCount, const int maxNei, dtReal* resultWalls, dtPolyRef* resultRefs, int* resultCount, const int maxResult) const; /// [UE] Finds the wall segments that overlap the polygon shape. NAVMESH_API dtStatus findWallsOverlappingShape(dtPolyRef startRef, const dtReal* verts, const int nverts, const dtQueryFilter* filter, dtPolyRef* neiRefs, int* neiCount, const int maxNei, dtReal* resultWalls, dtPolyRef* resultRefs, int* resultCount, const int maxResult) const; /// [UE] Finds the wall segments that overlap the polygon shape. NAVMESH_API dtStatus findWallsAroundPath(const dtPolyRef* path, const int pathCount, const dtReal* searchAreaPoly, const int searchAreaPolyCount, const dtReal maxAreaEnterCost, const dtQueryFilter* filter, dtPolyRef* neiRefs, int* neiCount, const int maxNei, dtReal* resultWalls, dtPolyRef* resultRefs, int* resultCount, const int maxResult) const; /// Moves from the start to the end position constrained to the navigation mesh. /// @param[in] startRef The reference id of the start polygon. /// @param[in] startPos A position of the mover within the start polygon. [(x, y, x)] /// @param[in] endPos The desired end position of the mover. [(x, y, z)] /// @param[in] filter The polygon filter to apply to the query. /// @param[out] resultPos The result position of the mover. [(x, y, z)] /// @param[out] visited The reference ids of the polygons visited during the move. /// @param[out] visitedCount The number of polygons visited during the move. /// @param[in] maxVisitedSize The maximum number of polygons the @p visited array can hold. /// @returns The status flags for the query. NAVMESH_API dtStatus moveAlongSurface(dtPolyRef startRef, const dtReal* startPos, const dtReal* endPos, const dtQueryFilter* filter, dtReal* resultPos, dtPolyRef* visited, int* visitedCount, const int maxVisitedSize) const; /// Casts a 'walkability' ray along the surface of the navigation mesh from /// the start position toward the end position. /// @param[in] startRef The reference id of the start polygon. /// @param[in] startPos A position within the start polygon representing /// the start of the ray. [(x, y, z)] /// @param[in] endPos The position to cast the ray toward. [(x, y, z)] /// @param[out] t The hit parameter. (DT_REAL_MAX if no wall hit.) /// @param[out] hitNormal The normal of the nearest wall hit. [(x, y, z)] /// @param[in] filter The polygon filter to apply to the query. /// @param[out] path The reference ids of the visited polygons. [opt] /// @param[out] pathCount The number of visited polygons. [opt] /// @param[in] maxPath The maximum number of polygons the @p path array can hold. /// @param[in] walkableArea Specific area that can be visited or 255 to skip it and test all areas. /// @returns The status flags for the query. NAVMESH_API dtStatus raycast(dtPolyRef startRef, const dtReal* startPos, const dtReal* endPos, const dtQueryFilter* filter, dtReal* t, dtReal* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath) const; /// Finds the distance from the specified position to the nearest polygon wall. /// @param[in] startRef The reference id of the polygon containing @p centerPos. /// @param[in] centerPos The center of the search circle. [(x, y, z)] /// @param[in] maxRadius The radius of the search circle. /// @param[in] filter The polygon filter to apply to the query. /// @param[out] hitDist The distance to the nearest wall from @p centerPos. /// @param[out] hitPos The nearest position on the wall that was hit. [(x, y, z)] /// @param[out] hitNormal The normalized ray formed from the wall point to the /// source point. [(x, y, z)] /// @returns The status flags for the query. NAVMESH_API dtStatus findDistanceToWall(dtPolyRef startRef, const dtReal* centerPos, const dtReal maxRadius, const dtQueryFilter* filter, dtReal* hitDist, dtReal* hitPos, dtReal* hitNormal) const; /// Returns the segments for the specified polygon, optionally including portals. /// @param[in] ref The reference id of the polygon. /// @param[in] filter The polygon filter to apply to the query. /// @param[out] segmentVerts The segments. [(ax, ay, az, bx, by, bz) * segmentCount] /// @param[out] segmentRefs The reference ids of each segment's neighbor polygon. /// Or zero if the segment is a wall. [opt] [(parentRef) * @p segmentCount] /// @param[out] segmentCount The number of segments returned. /// @param[in] maxSegments The maximum number of segments the result arrays can hold. /// @returns The status flags for the query. NAVMESH_API dtStatus getPolyWallSegments(dtPolyRef ref, const dtQueryFilter* filter, dtReal* segmentVerts, dtPolyRef* segmentRefs, int* segmentCount, const int maxSegments) const; /// Returns random location on navmesh. /// Polygons are chosen weighted by area. The search runs in linear related to number of polygon. /// @param[in] filter The polygon filter to apply to the query. /// @param[in] frand Function returning a random number [0..1). /// @param[out] randomRef The reference id of the random location. /// @param[out] randomPt The random location. /// @returns The status flags for the query. NAVMESH_API dtStatus findRandomPoint(const dtQueryFilter* filter, float(*frand)(), dtPolyRef* randomRef, dtReal* randomPt) const; /// Returns random location on navmesh within the reach of specified location. /// Polygons are chosen weighted by area. The search runs in linear related to number of polygon. /// The location is not exactly constrained by the circle, but it limits the visited polygons. /// @param[in] startRef The reference id of the polygon where the search starts. /// @param[in] centerPos The center of the search circle. [(x, y, z)] /// @param[in] filter The polygon filter to apply to the query. /// @param[in] frand Function returning a random number [0..1). /// @param[out] randomRef The reference id of the random location. /// @param[out] randomPt The random location. [(x, y, z)] /// @returns The status flags for the query. NAVMESH_API dtStatus findRandomPointAroundCircle(dtPolyRef startRef, const dtReal* centerPos, const dtReal maxRadius, const dtQueryFilter* filter, float(*frand)(), dtPolyRef* randomRef, dtReal* randomPt) const; /// Returns random location inside the specified polygon. /// @param[in] ref The reference id of the polygon. /// @param[in] frand Function returning a random number [0..1). /// @param[out] randomPt The random location. [(x, y, z)] /// @returns The status flags for the query. NAVMESH_API dtStatus findRandomPointInPoly(dtPolyRef ref, float(*frand)(), dtReal* randomPt) const; //@UE BEGIN #if WITH_NAVMESH_CLUSTER_LINKS /// Check if there is a path from start polygon to the end polygon using cluster graph /// (cheap, does not care about link costs) /// @param[in] startRef The reference id of the start polygon. /// @param[in] endRef The reference id of the end polygon. NAVMESH_API dtStatus testClusterPath(dtPolyRef startRef, dtPolyRef endRef) const; /// Returns random location on navmesh within specified cluster. /// @param[in] frand Function returning a random number [0..1). /// @param[out] randomRef The reference id of the random location. /// @param[out] randomPt The random location. /// @returns The status flags for the query. NAVMESH_API dtStatus findRandomPointInCluster(dtClusterRef clusterRef, float(*frand)(), dtPolyRef* randomRef, dtReal* randomPt) const; /// Gets the cluster containing given polygon /// @param[in] polyRef The reference id of the polygon. /// @param[out] clusterRef The reference id of the cluster /// @returns The status flags for the query. NAVMESH_API dtStatus getPolyCluster(dtPolyRef polyRef, dtClusterRef& clusterRef) const; #endif // WITH_NAVMESH_CLUSTER_LINKS //@UE END /// Finds the closest point on the specified polygon. /// @param[in] ref The reference id of the polygon. /// @param[in] pos The position to check. [(x, y, z)] /// @param[out] closest The closest point on the polygon. [(x, y, z)] /// @returns The status flags for the query. NAVMESH_API dtStatus closestPointOnPoly(dtPolyRef ref, const dtReal* pos, dtReal* closest) const; /// Returns a point on the boundary closest to the source point if the source point is outside the /// polygon's xz-bounds. /// @param[in] ref The reference id to the polygon. /// @param[in] pos The position to check. [(x, y, z)] /// @param[out] closest The closest point. [(x, y, z)] /// @returns The status flags for the query. NAVMESH_API dtStatus closestPointOnPolyBoundary(dtPolyRef ref, const dtReal* pos, dtReal* closest) const; /// Finds the point's projection on the specified polygon. /// @param[in] ref The reference id of the polygon. /// @param[in] pos The position to check. [(x, y, z)] /// @param[out] closest The projected point on the polygon. [(x, y, z)] /// @returns The status flags for the query. NAVMESH_API dtStatus projectedPointOnPoly(dtPolyRef ref, const dtReal* pos, dtReal* projected) const; /// Checks if specified pos is inside given polygon specified by ref /// @param[in] ref The reference id of the polygon. /// @param[in] pos The position to check. [(x, y, z)] /// @param[out] result The result of the check, whether the point is inside (true) or not (false) /// @returns The status flags for the query. NAVMESH_API dtStatus isPointInsidePoly(dtPolyRef ref, const dtReal* pos, bool& result) const; /// Gets the height of the polygon at the provided position using the height detail. (Most accurate.) /// @param[in] ref The reference id of the polygon. /// @param[in] pos A position within the xz-bounds of the polygon. [(x, y, z)] /// @param[out] height The height at the surface of the polygon. /// @returns The status flags for the query. NAVMESH_API dtStatus getPolyHeight(dtPolyRef ref, const dtReal* pos, dtReal* height) const; /// @} /// @name Miscellaneous Functions /// @{ /// Returns true if the polygon reference is valid and passes the filter restrictions. /// @param[in] ref The polygon reference to check. /// @param[in] filter The filter to apply. NAVMESH_API bool isValidPolyRef(dtPolyRef ref, const dtQueryFilter* filter) const; /// Returns true if the polygon reference is in the closed list. /// @param[in] ref The reference id of the polygon to check. /// @returns True if the polygon is in closed list. NAVMESH_API bool isInClosedList(dtPolyRef ref) const; /// Returns true if the cluster link was used in previous search. /// @param[in] cFrom The reference id of the start cluster. /// @param[in] cto The reference id of the end cluster. /// @returns True if the cluster link was searched. NAVMESH_API bool wasClusterLinkSearched(dtPolyRef cFrom, dtPolyRef cTo) const; /// Gets the node pool. /// @returns The node pool. class dtNodePool* getNodePool() const { return m_nodePool; } /// Gets the navigation mesh the query object is using. /// @return The navigation mesh the query object is using. const dtNavMesh* getAttachedNavMesh() const { return m_nav; } /// Gets best node ref and cost from sliced pathfinding data void getCurrentBestResult(struct dtNode*& bestNode, dtReal& bestCost) const { bestNode = m_query.lastBestNode; bestCost = m_query.lastBestNodeCost; } int getQueryNodes() const { return m_queryNodes; } /// @} private: /// Returns neighbour tile based on side. NAVMESH_API dtMeshTile* getNeighbourTileAt(int x, int y, int side) const; /// Queries polygons within a tile. NAVMESH_API int queryPolygonsInTile(const dtMeshTile* tile, const dtReal* qmin, const dtReal* qmax, const dtQueryFilter* filter, dtPolyRef* polys, const int maxPolys) const; /// Find nearest polygon within a tile. NAVMESH_API dtPolyRef findNearestPolyInTile(const dtMeshTile* tile, const dtReal* center, const dtReal* extents, const dtQueryFilter* filter, dtReal* nearestPt) const; /// Returns closest point on polygon. NAVMESH_API void closestPointOnPolyInTile(const dtMeshTile* tile, const dtPoly* poly, const dtReal* pos, dtReal* closest) const; /// Returns projected point on polygon. NAVMESH_API dtStatus projectedPointOnPolyInTile(const dtMeshTile* tile, const dtPoly* poly, const dtReal* pos, dtReal* projected) const; //@UE BEGIN /// Handle 0 extents by having the vector components set to a minimum value. static void dtApplyEpsilon(dtReal* extents); // exposing function to be able to generate navigation corridors as sequence of point pairs public: /// Returns portal points between two polygons. NAVMESH_API dtStatus getPortalPoints(dtPolyRef from, dtPolyRef to, dtReal* left, dtReal* right, unsigned char& fromType, unsigned char& toType) const; NAVMESH_API dtStatus getPortalPoints(dtPolyRef from, const dtPoly* fromPoly, const dtMeshTile* fromTile, dtPolyRef to, const dtPoly* toPoly, const dtMeshTile* toTile, dtReal* left, dtReal* right) const; /// Returns edge mid point between two polygons. NAVMESH_API dtStatus getEdgeMidPoint(dtPolyRef from, dtPolyRef to, dtReal* mid) const; NAVMESH_API dtStatus getEdgeMidPoint(dtPolyRef from, const dtPoly* fromPoly, const dtMeshTile* fromTile, dtPolyRef to, const dtPoly* toPoly, const dtMeshTile* toTile, dtReal* mid) const; //@UE END // Appends vertex to a straight path NAVMESH_API dtStatus appendVertex(const dtReal* pos, const unsigned char flags, const dtPolyRef ref, dtQueryResult& result, const bool bOverrideIdenticalPosition = true) const; // Appends intermediate portal points to a straight path. NAVMESH_API dtStatus appendPortals(const int startIdx, const int endIdx, const dtReal* endPos, const dtPolyRef* path, dtQueryResult& result, const int options) const; inline bool passLinkFilterByRef(const dtMeshTile* tile, const dtPolyRef ref) const { return passLinkFilter(tile, m_nav->decodePolyIdPoly(ref)); } inline bool passLinkFilter(const dtMeshTile* tile, const int polyIdx) const { const int linkIdx = polyIdx - tile->header->offMeshBase; return !(m_linkFilter && polyIdx >= tile->header->offMeshBase && linkIdx < tile->header->offMeshConCount && tile->offMeshCons[linkIdx].userId != 0 && m_linkFilter->isLinkAllowed(tile->offMeshCons[linkIdx].userId) == false); } //@UE BEGIN inline void setRequireNavigableEndLocation(const bool value) { m_query.requireNavigableEndLocation = value; } inline bool isRequiringNavigableEndLocation() const { return m_query.requireNavigableEndLocation; } //@UE END private: const dtNavMesh* m_nav; ///< Pointer to navmesh data. dtQuerySpecialLinkFilter* m_linkFilter; ///< Pointer to optional special link filter struct dtQueryData { dtStatus status; struct dtNode* lastBestNode; dtReal lastBestNodeCost; dtPolyRef startRef, endRef; dtReal startPos[3], endPos[3]; dtReal costLimit; //@UE ///< Cost limit of nodes allowed to be added to the open list const dtQueryFilter* filter; unsigned char requireNavigableEndLocation : 1; //@UE }; dtQueryData m_query; ///< Sliced query state. class dtNodePool* m_tinyNodePool; ///< Pointer to small node pool. class dtNodePool* m_nodePool; ///< Pointer to node pool. class dtNodeQueue* m_openList; ///< Pointer to open list queue. mutable int m_queryNodes; }; /// Allocates a query object using the Detour allocator. /// @return An allocated query object, or null on failure. /// @ingroup detour NAVMESH_API dtNavMeshQuery* dtAllocNavMeshQuery(); /// Frees the specified query object using the Detour allocator. /// @param[in] query A query object allocated using #dtAllocNavMeshQuery /// @ingroup detour NAVMESH_API void dtFreeNavMeshQuery(dtNavMeshQuery* query); #endif // DETOURNAVMESHQUERY_H