// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include #define DT_LARGE_WORLD_COORDINATES_DISABLED 0 #if DT_LARGE_WORLD_COORDINATES_DISABLED typedef float dtReal; #else // DT_LARGE_WORLD_COORDINATES_DISABLED typedef double dtReal; #endif // DT_LARGE_WORLD_COORDINATES_DISABLED inline constexpr dtReal DT_REAL_MAX = std::numeric_limits::max();