// Copyright Epic Games, Inc. All Rights Reserved. #include "NavAreas/NavArea_Obstacle.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(NavArea_Obstacle) UNavArea_Obstacle::UNavArea_Obstacle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { DrawColor = FColor(127, 51, 0); // brownish DefaultCost = 1000000.0f; }