// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStorageID.h" #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h" namespace UE { namespace MovieScene { template TAutoRegisterPreAnimatedStorageID::TAutoRegisterPreAnimatedStorageID() : TPreAnimatedStorageID{ FPreAnimatedStateExtension::template RegisterStorage() } {} } // namespace MovieScene } // namespace UE