// Copyright Epic Games, Inc. All Rights Reserved. #include "MovieSceneClock.h" #include "Engine/World.h" #include "Evaluation/IMovieSceneCustomClockSource.h" #include "MovieScene.h" #include "MovieSceneTimeController.h" TSharedPtr UMovieSceneClock::MakeTimeController(UObject* PlaybackContext) const { return MakeShared(); } TSharedPtr UMovieSceneExternalClock::MakeTimeController(UObject* PlaybackContext) const { return MakeShared(CustomClockSourcePath, PlaybackContext); }