// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class MessagingRpc : ModuleRules { public MessagingRpc(ReadOnlyTargetRules Target) : base(Target) { DynamicallyLoadedModuleNames.AddRange( new string[] { "Messaging", }); PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "MessagingCommon", }); PrivateIncludePathModuleNames.AddRange( new string[] { "Messaging", }); } } }