// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class MessagingCommon : ModuleRules { public MessagingCommon(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", }); PublicIncludePathModuleNames.AddRange( new string[] { "Messaging", }); } } }