// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" class FLiveLinkMessageBusFrameworkModule : public IModuleInterface { public: virtual bool SupportsDynamicReloading() override { return false; } }; IMPLEMENT_MODULE(FLiveLinkMessageBusFrameworkModule, LiveLinkMessageBusFramework);