// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" /** * Implements the EngineMessages module. */ class FLaunchDaemonMessagesModule : public IModuleInterface { public: virtual void StartupModule( ) override { } virtual void ShutdownModule( ) override { } virtual bool SupportsDynamicReloading( ) override { return true; } }; IMPLEMENT_MODULE(FLaunchDaemonMessagesModule, LaunchDaemonMessages);