// Copyright Epic Games, Inc. All Rights Reserved. #include "GameplayTasksModule.h" #include "Stats/Stats.h" #include "GameplayTask.h" #include "GameplayTasksPrivate.h" ////////////////////////////////////////////////////////////////////////// // FCharacterAIModule class FGameplayTasksModule : public IGameplayTasksModule { public: virtual void StartupModule() override { check(GConfig); } virtual void ShutdownModule() override { } }; ////////////////////////////////////////////////////////////////////////// IMPLEMENT_MODULE(FGameplayTasksModule, GameplayTasks); DEFINE_LOG_CATEGORY(LogGameplayTasks); DEFINE_STAT(STAT_TickGameplayTasks);